Happy holidays! v0.3.0 is live - new enemies, perks, and buildings
Circle The Wagons » Devlog
Happy holidays!
For your present I got you a ~ c o n t e n t ~ update. In addition to the new enemies, perks, and buildings, you may also spot a rare, seasonal enemy variant in the desert. Kill a few of them and you’ll get a special reward. Cheers!
v0.3.0
- 6 new enemy types, each with its own unique behavior, stats, and appearance (also the basic enemies were reworked a bit)
- 5 new perks
- 2 new buildings
- Rewrote the save system back end. You WILL lose all progress when updating to this version, but the upside is that saves should carry through all future versions and this should be the last time progress is ever reset
- Cash remaining at the end of a run earns upgrade points
- Reworked combos - Missing a shot breaks your combo, and large combos give less absurd rewards
- Reworked barbed wire: It does less damage now but ‘injures’ enemies, permanently slowing them
- Base movement and reload speeds increased
- Demo now ends on night 10
- Fixed UI for ultrawide monitors
- Added more gameplay tips
- Balancing, graphics, and UI changes. Too many to list
- Bug fixes
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Circle The Wagons
Status | Prototype |
Authors | HalftoneGaming, revolver_othello |
Genre | Action |
Tags | 2D, Horror, Pixel Art, Retro, Roguelike, Roguelite, Singleplayer, Top down shooter, Tower Defense, Western |
Languages | English |
More posts
- v0.4.2 - Active skills, new weapons, perks, buildings, enemies (and more)Jan 21, 2023
- v0.2.1 is liveDec 01, 2022
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